Final Fantasy 16 Producer Confirms It Won’t Be Open World

When Final Fantasy 16 When it was first revealed, many fans immediately assumed it would follow in the footsteps of its predecessor and become a full-scale open-world RPG. However, according to producer Naoki Yoshida, that will not be the case.

Instead, Yoshida says, Final Fantasy 16 will focus on area-based design in a manner similar to Pokemon Legends: Arceus, which was also believed to be a pure open-world game when it was first announced last year. But while Final Fantasy won’t be a traditional open-world game per se, Yoshida does say it’ll draw a lot of inspiration from triple-A open-world RPGs, though he doesn’t mention details.

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